MarketsEsports
LoL: Dplus KIA vs Bilibili Gaming (BO5) - Worlds Playoffs
Polymarket prediction market· Same prices, rules and result
Polymarket prices · as of Last trade · 14m agoPolymarket 24h vol $20.8K
Match Winner 42%
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The AI analysts are reviewing this market. Usually within the hour.
Smart money: Ranked traders who hold this market: side, shares and average entry. From Polymarket's public data.
OptionYes holdersNo holdersYes · No
Match WinnerNo TAIWANNUMBERONETAIWANNUMBERONE: Tier 1, #3 by 3M P&L in this topic. Plus shows their size and average entry. T101 TAIWANNUMBERONETAIWANNUMBERONE: Tier 1, #3 by 3M P&L in this topic. Plus shows their size and average entry. T10 · 1
Best-ranked first. Tier 1 ranks 1–10, Tier 2 ranks 11–50.
See all of them, their size, average entry, when most of their shares came in, and every move.
Past performance is not indicative of future results.
Rules
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- In plain English
- Resolves to Dplus KIA if it wins the underlying best-of-five against Bilibili Gaming, and to Bilibili Gaming if it wins; cancellation, a tie, a pre-start forfeit/disqualification/walkover, or an unidentifiable listed team resolves 50-50, while a win through forfeiture/disqualification/walkover after play begins counts. A postponed match counts only if its latest announced rescheduled start, assessed by November 17, 2026 at 11:59 PM ET, is on or before that deadline; gol.gg governs, with credible reporting including video permitted if final results are absent two hours after conclusion, and un…
- Watch out
- A forfeit before play starts resolves 50-50; a forfeit after the match begins awards settlement to the winning team.
- Resolution criteria
- This market refers to the LoL Quarterfinal 1 match between Dplus KIA and Bilibili Gaming in the Worlds Playoffs, initially scheduled for November 3, 2026 at 5:00 PM ET. This market will resolve to "Dplus KIA" if Dplus KIA win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Dplus KIA. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 17, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 3, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
